Ride Names
Here are some names for Rides:
Steel RC: Eliminator,Terminator,Python,The Tomb indoor/underground), Vortex, Blaster, Vertigo.
Wooden RC: The Dipper, Wild one, Mean Streak, Thunderbolt, The Beast.
Swinging Ship: Searay, Pharo's Fury, S.S. Swinger.
Scrambler: Sizzler,
Observation Tower: Hawk's eye Hawk's nest Sky Spiral.
Whoa Belly: Power Tower, Up Draft, Down Draft.
Submitted by: TomcatDude
Added: 24 Oct 2002
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The Stock Market
Making a profit in Railroad Tycoon's stock
market is nearly impossible. Competitors tend to
buy their own stock when it is low and the
broker's 10% prevents any easy, short-term
cashing in of stock. To truly make a profit, one
must be patient, buy when a railroad is in its
infancy and sell when the stock grows. This
helps occasionally with cash flow, but doesn't
provide much revenue compared to other methods
and requires a great deal of time.
The real value of the stock market lies in the
opportunity to take over other railroads. In the
early stages of the game, allow a competitor
(you won't have any choice) to prosper. Buy your
own stock to prevent any surprises and keep an
eye on cash heavy railroads. Then, when you've
cash enough to support yourself, make a run on
an opponent's stock. Don't mess around: either
commit to taking over another railroad or don't
bother even calling the broker. Take out as many
bonds as it will require to conquer the target
railroad - don't worry about interest or debt:
they will be taken care of as soon as control is
achieved. Buy the competitor's stock as fast as
possible, ignore the price, and without fail
take it over.
When you've achieved ownership, don't bother
with trying to make the line profitable: suck it
dry for cash. The game will allow a player to
take $100,000 from a controlled railroad for as
long as it exists, regardless of its actual cash
and debt load. A railroad which cost $2,000,000
to takeover can provide $8,000,000 to
$12,000,000 dollars from cash raids which more
than pays for itself and the bonds necessary to
win control. Here lies the way to win the game:
seize control of a railroad as soon as possible
in the game, bleed it dry for four years, and
unload its stock before it goes bankrupt. Your
once formidable competitor will drown in debt
once you release control and will within two or
four years be dissolved - freeing up virgin
territories for your line. The windfall cash
from the takeover will allow you to buy other
railroads or to build so quickly that you'll
soon outstrip the competition.
Submitted by: CheatMan
Added: 08 Apr 2003
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